© SDZG 2016
20
OBJECTIVES
• Students will use their observation skills.
• Students will analyze existing exhibit design and
apply concepts to a new, unique design.
PRE-VISIT ACTIVITIES
1. Review what animals need to survive—food,
water, and shelter. How might the needs of
animals change when they live in a zoo?
2. Have the class brainstorm a list of factors a zoo
would need to consider when designing an
exhibit. (Refer to the background information
below to help guide students.)
3. Divide the class into chaperone groups and
have students pair up within each group.
Give each pair two copies of the Field Trip
Activity sheet. Student pairs need to work
together to analyze two exhibits while at the
Zoo or Safari Park.
POST-VISIT ACTIVITIES
1. Explain that each group will redesign the
exhibit they rated as “Needs remodeling.” Have
students create their designs based on the
needs of the species in the exhibit, considering
the type of habitat, what the animal eats, and
how it behaves. Is it solitary or social? Nocturnal
or diurnal? Have students use the internet to
learn how their animal lives in the wild, and
any other information that might help them
design an exhibit.
2. Have each group design an enclosure for their
species, developing a scale drawing and a
narrative description of the enclosure. Include
interpretive graphics: animal information that
student groups present their plans to the class.
3. Either have the groups build scale models of
their enclosures, or have the class construct a
model of an entire zoo. To build an entire zoo,
assign groups of students to build different
portions of the zoo, then combine the scale
models to create one large zoo.
BACKGROUND INFORMATION
Consider these factors when designing enclosures:
• Location(s) of drinking water and feeding area
• Pool or other water source for bathing,
playing, or cooling off
• Space and structures that enable animals to
climb, run, dig, swim, fly, or exercise
• Areas where animals can perch, rest, nest, or
have privacy from Zoo or Park visitors
• Adequate light for diurnal animals and darkness
for nocturnal animals
• Method for heating or cooling the enclosure
• Barriers between the animals and visitors that
are safe for both
• Safe and efficient ways for keepers to clean the
exhibit
• A positive experience for visitors, in which they
can get a good view of the animals and read
information about them.
GRADE 6 TO 12
Classroom
Activities
Theme
Exhibit Design.